Consoles
Atari
Atari 2600
Atari 2600 games that have sold or shipped at least one million copies.
- Pac-Man (7 million)
- Pitfall! (4 million)[3]
- Missile Command (2.5 million)[5]
- Demon Attack (2 million)[5]
- E.T. the Extra-Terrestrial (1.5 million)[6]
- Adventure (1 million)[4]
- Atlantis (1 million)[3]
- Cosmic Ark (1 million)[5]
- Kaboom! (1 million)[7]
- Megamania (1 million)[3]
- River Raid (1 million)[7]
- Space Invaders (1 million)[4]
Mattel
Intellivision
Intellivision games that have sold or shipped at least one million copies.
- Las Vegas Poker & Blackjack (2 million shipped)[8][9]
- Astrosmash (1 million)[10][8]
- Major League Baseball (1 million;[8] 1.0857 million shipped)[11]
- NFL Football (1 million)[8]
- Space Armada (1 million)[8]
- Space Battle (1 million)[8]
Microsoft
Xbox
Xbox games that have sold or shipped at least one million copies.
- Halo 2 (8 million)[12]
- Halo: Combat Evolved (5 million)[13]
- Tom Clancy's Splinter Cell (3.005 million approximately: 2.4 million in US,[14] 600,000 in Europe,[15] 5,449 in Japan)[16]
- Fable (3 million,[17] may include PC version)
- Project Gotham Racing (2.5 million)[18]
- Grand Theft Auto Double Pack (1.601 million approximately: 1.59 million in US,[19] 10,515 in Japan)[16]
- Counter-Strike (1.5 million)[20]
- Star Wars: Knights of the Old Republic (1.48 million in US)[19]
- Madden NFL 2005 (1.42 million in US)[19]
- Madden NFL 2006 (1.41 million in US)[19]
- Call of Duty 2: Big Red One (1.39 million in US)[19]
- ESPN NFL 2K5 (1.38 million in US)[19]
- Dead or Alive 3 (1.277 million approximately: 1.06 million in US,[19] 217,149 in Japan)[16]
- Grand Theft Auto: San Andreas (1.26 million in US)[19]
- Need for Speed: Underground 2 (1.24 million in US)[19]
- Tom Clancy's Ghost Recon (1.128 million approximately: 1.12 million in US,[19] 7,643 in Japan)[16]
- Star Wars: Battlefront (1.12 million in US)[19]
- Need for Speed: Underground (1.02 million in US)[19]
Xbox 360
Xbox 360 games that have sold or shipped at least one million copies.
- Halo 3 (8.1 million)[21]
- Gears of War (4.7 million,[22] may include PC version)
- Grand Theft Auto IV (3.484 million approximately: 2.7 million in US,[23] 750,000 in UK,[24] 34,000 in Japan)[25]
- Call of Duty 4: Modern Warfare (3.172 million approximately: 3.04 million in US,[26] 78,000 in Canada,[27] 53,501 in Japan)[28]
- Forza Motorsport 2 (2.274 million approximately: 2.23 million in US,[19] 31,255 in Japan,[28] 12,600 in Canada)[29]
- BioShock (2.2 million shipped, includes PC version)[30]
- Marvel: Ultimate Alliance (2.08 million in US)[19]
- Gears of War 2 (2 million)[31]
- Guitar Hero II (2 million in North America and Western Europe)[32]
- Saints Row (2 million)[33]
- Assassin's Creed (1.985 million approximately: 1.87 million in US,[26] 60,000 in Canada,[27] 55,041 in Japan)[28]
- Madden NFL 07 (1.72 million in US)[19]
- Mass Effect (1.6 million)[21]
- The Elder Scrolls IV: Oblivion (1.562 million approximately: 1.49 million in US,[19] 72,274 in Japan)[28]
- Madden NFL 08 (1.51 million in US)[19]
- Crackdown (1.5 million)[34]
- Fable II (1.5 million)[35]
- Perfect Dark Zero (1.5 million)[36]
- Lost Planet: Extreme Condition (1.5 million)[37]
- Call of Duty 2 (1.4 million)[38]
- Dead Rising (1.4 million)[37]
- Guitar Hero III: Legends of Rock (1.352 million approximately: 1.32 million in US,[19] 32,000 in Canada)[27]
- Tom Clancy's Rainbow Six: Vegas (1.291 million approximately: 1.27 million in US,[19] 18,592 and 2,731 Platinum Collection version in Japan)[28]
- Call of Duty 3 (1.234 million approximately: 1.22 million in US,[19] 14,194 in Japan)[28]
- Tom Clancy's Ghost Recon Advanced Warfighter (1.211 million approximately: 1.2 million in US,[39] 8,903 and 1,622 Platinum Collection version in Japan)[28]
- Fight Night Round 3 (1.15 million in US)[19]
- Dead or Alive 4 (1 million)[40]
- Geometry Wars (1 million)[41]
- Madden NFL 09 (1 million in US)[42]
- Ninja Gaiden II (1 million)[43]
- The Orange Box (at least 1 million)[44]
- Tom Clancy's Ghost Recon Advanced Warfighter 2 (1 million)[45]
- Uno (1 million)[46]
- Viva Piñata (1 million)[47]
Total Xbox Live Arcade games downloaded (including free demos) as of March 6, 2007: 25 million.[48]
Nintendo
Total games Nintendo has sold as of July 15, 2008: 2.7 billion.[49]
Nintendo Entertainment System
Nintendo Entertainment System games that have sold or shipped at least one million copies.
- Super Mario Bros. (40.23 million)[50]
- Super Mario Bros. 3 (18 million)[51]
- Super Mario Bros. 2 (10 million)[51]
- The Legend of Zelda (6.51 million)[52]
- Zelda II: The Adventure of Link (4.38 million)[52]
- Teenage Mutant Ninja Turtles (4 million)[53]
- Dragon Warrior III (3.8 million in Japan)[54]
- Dragon Warrior IV (3.1 million in Japan)[54]
- Golf (2.46 million in Japan)[54]
- Dragon Warrior II (2.4 million in Japan)[54][55]
- Baseball (2.35 million in Japan)[54]
- Mahjong (2.13 million in Japan)[54]
- Family Stadium (2.05 million in Japan)[54]
- Tetris (1.81 million in Japan)[54]
- Duck Tales (1.67 million)[37]
- Ghosts 'n Goblins (1.64 million)[37]
- Mario Bros. (1.63 million in Japan)[54]
- Excitebike (1.57 million in Japan)[54]
- Dr. Mario (1.53 million in Japan)[54]
- Soccer (1.53 million in Japan)[54]
- F-1 Race (1.52 million in Japan)[54]
- Mega Man 2 (1.51 million)[37]
- Dragon Warrior (1.5 million in Japan)[54][55]
- Lode Runner (1.5 million in Japan)[56]
- Ninja Hattori Kun (1.5 million in Japan)[54]
- 4 Players Mahjong (1.45 million in Japan)[54]
- Kung-Fu Master (1.42 million in Japan)[54]
- Final Fantasy III (1.4 million in Japan)[54][55]
- Family Stadium '87 (1.3 million in Japan)[54]
- Xevious (1.26 million in Japan)[54]
- Dragon Ball (1.25 million in Japan)[54]
- Gegege no Kitaro: Youkai Daimakyou (1.25 million in Japan)[54]
- Tennis (1.21 million in Japan)[54]
- Chip 'n Dale Rescue Rangers (1.2 million)[37]
- Goemon (1.2 million in Japan)[54]
- Twin Bee (1.2 million in Japan)[54]
- Doraemon (1.15 million in Japan)[54]
- Commando (1.14 million)[37]
- Kid Icarus (1.09 million in Japan)[54]
- Mega Man 3 (1.08 million)[37]
- Family Stadium '88 (1.08 million in Japan)[54]
- Famicom Jump: Eiyuu Retsuden (1.06 million in Japan)[54]
- Adventure Island (1.05 million in Japan)[54]
- Kinniku Man: Muscle Tag Match (1.05 million in Japan)[54]
- Bomberman (1 million)[57]
- Gradius (1 million in Japan)[54]
- Metal Gear (1 million in US)[58]
- Metroid (1 million in North America)[59]
Total Nintendo Entertainment System games sold as of June 30, 2008: 500.01 million.[60]
Famicom Disk System
Famicom Disk System games that have sold or shipped at least one million copies.
- Super Mario Bros. 2 (2.66 million in Japan)[54]
- Volleyball (1.98 million in Japan)[54]
- The Legend of Zelda (1.69 million in Japan)[54]
- The Legend of Zelda II: Link's Adventure (1.61 million in Japan)[54]
- Pro Wrestling (1.42 million in Japan)[54]
- Metroid (1.04 million in Japan)[54]
[edit] Super Nintendo Entertainment System
Super Nintendo Entertainment System games that have sold or shipped at least one million copies.
- Super Mario World (20 million)[61]
- Donkey Kong Country (8 million)[62]
- Super Mario Kart (8 million)[51]
- Street Fighter II (6.3 million)[37]
- The Legend of Zelda: A Link to the Past (4.61 million)[52]
- Donkey Kong Country 2: Diddy's Kong Quest (4.37 million approximately: 2.21 million in Japan,[54] 2.16 million in US)[19]
- Street Fighter II Turbo (4.1 million)[37]
- Star Fox (4 million)[63]
- Super Mario World 2: Yoshi's Island (4 million)[61]
- Dragon Quest VI (3.2 million in Japan)[54][55]
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (2.89 million approximately: 1.77 million in Japan,[54] 1.12 million in US)[19]
- Dragon Quest V (2.8 million in Japan)[54][55]
- Final Fantasy VI (2.55 million in Japan)[54]
- Final Fantasy V (2.45 million in Japan)[54]
- Super Mario All-Stars (2.12 million in Japan)[54]
- Chrono Trigger (2.03 million in Japan;[54] 2.7 million shipped,[64] may include DS version)
- Super Street Fighter II (2 million)[37]
- Secret of Mana (1.83 million shipped)[55]
- Aladdin (1.75 million)[37]
- Super Puyo Puyo (1.7 million in Japan)[54]
- Mortal Kombat II (1.51 million in US)[19]
- Romancing SaGa 2 (1.49 million shipped)[55]
- Final Fight (1.48 million)[37]
- Super Mario RPG (1.47 million in Japan)[54]
- Dragon Ball Z (1.45 million in Japan)[54]
- Final Fantasy IV (1.44 million in Japan)[54]
- Dragon Quest III (1.4 million in Japan)[54]
- Killer Instinct (1.33 million in US)[19]
- Romancing SaGa (1.32 million shipped)[55]
- Romancing SaGa 3 (1.3 million in Japan)[54]
- The Lion King (1.27 million in US)[19]
- Mortal Kombat 3 (1.22 million in US)[19]
- NBA Jam (1.22 million in US)[19]
- Disney's Magical Quest starring Mickey (1.21 million)[37]
- Derby Stallion III (1.2 million in Japan)[54]
- Dragon Warrior I & II (1.2 million in Japan)[54]
- Mega Man X (1.16 million)[37]
- Dragon Ball Z II (1.15 million in Japan)[54]
- Derby Stallion '96 (1.1 million in Japan)[54]
- Kirby Super Star (1.1 million in Japan)[54]
- Super Ghouls 'n Ghosts (1.09 million)[37]
- Final Fight 2 (1.03 million)[37]
- Casper (1 million)[65]
Total Super Nintendo Entertainment System games sold as of June 30, 2008: 379.06 million.[60]
Nintendo 64
Nintendo 64 games that have sold or shipped at least one million copies.
- Super Mario 64 (11 million)[51]
- Mario Kart 64 (8.47 million approximately: 6.23 million in US and PAL region,[66] 2.24 million in Japan)[54]
- GoldenEye 007 (8 million)[67][68][51]
- The Legend of Zelda: Ocarina of Time (7.6 million)[52]
- Super Smash Bros. (4.9 million approximately: 2.93 million in US,[19] 1.97 million in Japan)[54]
- Diddy Kong Racing (4.434 million approximately: 3.78 million in US and PAL,[66] 653,928 in Japan)[69]
- Pokémon Stadium (3.871 million approximately: 3.16 million in US,[19] 710,765 in Japan)[69]
- Donkey Kong 64 (3.77 million approximately: 2.67 million in US,[19] 1.1 million in Japan)[54]
- The Legend of Zelda: Majora's Mask (3.36 million)[52]
- Star Fox 64 (3.325 million approximately: 2.76 million in US,[19] 565,222 in Japan)[69]
- Banjo-Tooie (3 million)[70]
- Pokémon Snap (2.718 million approximately: 2.22 million in US,[19] 498,155 in Japan)[69]
- Perfect Dark (2.5 million)[68]
- Mario Party 2 (2.33 million approximately: 1.26 million in US,[19] 1.07 million in Japan)[54]
- Banjo-Kazooie (2.256 million approximately: 1.85 million in US,[19] 405,944 in Japan)[69]
- Pokémon Stadium 2 (2.15 million approximately: 1.14 million in Japan,[54] 1.01 million in US)[19]
- Wave Race 64 (2.105 million approximately: 1.95 million in US,[19] 154,682 in Japan)[69]
- Star Wars: Shadows of the Empire (2.008 million approximately: 1.98 million in US,[19] 28,038 in Japan)[69]
- Yoshi's Story (1.953 million approximately: 1.1 million in US,[19] 852,846 in Japan)[69]
- Mario Party (1.944 million approximately: 1.23 million in US,[19] 714,358 in Japan)[69]
- WCW/nWo Revenge (1.88 million in US)[19]
- Star Wars: Episode I Racer (1.798 million approximately: 1.71 million in US,[19] 87,826 in Japan)[69]
- Cruis'n USA (1.68 million in US)[19]
- Star Wars: Rogue Squadron (1.634 million approximately: 1.59 million in US,[19] 44,337 in Japan)[69]
- Tony Hawk's Pro Skater (1.61 million in US)[19]
- Pokémon Stadium (Japan) (1.37 million in Japan)[66][54]
- WCW vs. nWo: World Tour (1.3 million in US)[19]
- 1080° Snowboarding (1.254 million approximately: 1.23 million in US,[19] 23,908 in Japan)[69]
- WWF No Mercy (1.19 million in US)[19]
- Turok 2: Seeds of Evil (1.154 million approximately: 1.14 million in US,[19] 13,683 in Japan;[69] 1.4 million shipped)[71]
- WWF WrestleMania 2000 (1.14 million in US)[19]
- Mario Tennis (1.1 million in Japan)[54]
- The World Is Not Enough (1.08 million in US)[19]
- Kirby 64: The Crystal Shards (1.07 million in Japan)[54]
- Namco Museum 64 (1.04 million in US)[19]
- Mario Party 3 (1.02 million in Japan)[54]
- Kobe Bryant in NBA Courtside (1 million)[72]
- PilotWings 64 (1 million)[73]
Total Nintendo 64 games sold as of June 30, 2008: 224.97 million.[60]
Nintendo GameCube
Nintendo GameCube games that have sold or shipped at least one million copies.
- Super Smash Bros. Melee (7.09 million)[74]
- Super Mario Sunshine (5.5 million)[75]
- Mario Kart: Double Dash!! (4.676 million approximately: 3.85 million in US,[19] 825,894 in Japan)[76]
- The Legend of Zelda: The Wind Waker (3.07 million)[52]
- Luigi's Mansion (2.539 million approximately: 2.19 million in US,[19] 348,918 in Japan)[76]
- Animal Crossing (2.321 million approximately: 1.68 million in US,[19] 641,300 in Japan)[76]
- Mario Party 4 (2.003 million approximately: 1.1 million in US,[19] 902,827 in Japan)[76]
- Metroid Prime (2 million)[77]
- Mario Party 7 (1.86 million)[78]
- Pokémon Colosseum (1.806 million approximately: 1.15 million in US,[19] 656,270 in Japan)[76]
- Paper Mario: The Thousand-Year Door (1.64 million approximately: 1.23 million in US,[19] 409,600 in Japan)[76]
- Sonic Adventure 2 Battle (1.632 million approximately: 1.44 million in US,[19] 192,186 in Japan)[76]
- Resident Evil 4 (1.6 million)[37]
- Mario Party 5 (1.505 million approximately: 807,331 in US,[79] 697,462 in Japan)[76]
- Sonic Mega Collection (1.453 million approximately: 1.38 million in US,[19] 72,967 in Japan)[76]
- Resident Evil (1.35 million)[37]
- The Legend of Zelda: Twilight Princess (1.32 million)[80]
- Pokémon XD: Gale of Darkness (1.25 million)[78]
- Resident Evil Zero (1.25 million)[37]
- Mario Golf: Toadstool Tour (1.223 million approximately: 1.03 million in US,[19] 192,802 in Japan)[76]
- Super Mario Strikers (1.2 million)[78]
- Kirby Air Ride (1.172 million approximately: 750,000 in US,[81] 422,311 in Japan)[76]
- Pikmin (1.14 million approximately: 633,000 in US,[82] 507,011 in Japan)[76]
- Soulcalibur II (1.099 approximately: 1 million in US,[19] 99,256 in Japan)[76]
- Star Fox Adventures (1.059 million approximately: 800,000 in US,[83] 259,069 in Japan)[76]
- Mario Party 6 (1 million)[84][85]
Total Nintendo GameCube games sold as of June 30, 2008: 208.56 million.[60][86]
Wii
Wii games that have sold or shipped at least one million copies.
- Wii Sports (30.87 million)[87]
- Wii Play (16.15 million)[87]
- Mario Kart Wii (9.53 million)[87]
- Wii Fit (8.76 million)[87]
- Super Smash Bros. Brawl (7.47 million)[87]
- Super Mario Galaxy (6.1 million)[88]
- Mario Party 8 (4.86 million)[88]
- The Legend of Zelda: Twilight Princess (4.52 million)[88]
- Mario & Sonic at the Olympic Games (3.4 million)[89]
- Link's Crossbow Training (2.75 million)[87]
- Super Paper Mario (2.28 million)[88]
- Big Brain Academy: Wii Degree (2.26 million)[88]
- Guitar Hero III: Legends of Rock (2 million)[90]
- WarioWare: Smooth Moves (1.82 million)[91]
- Mario Strikers Charged (1.77 million)[88]
- Carnival Games (1.5 million)[92]
- Resident Evil 4: Wii Edition (1.4 million)[37]
- Metroid Prime 3: Corruption (1.31 million)[88]
- Rayman Raving Rabbids (1.2 million)[89]
- Sonic and the Secret Rings (1.2 million)[89]
- Resident Evil: The Umbrella Chronicles (1.15 million)[37]
- Red Steel (1 million)[89]
- Deca Sports (1 million shipped)[93]
- Game Party (1 million shipped)[94]
Total Wii games sold as of September 30, 2008: 229.85 million.[95][96]
Total Virtual Console games sold as of December 31, 2007: over 10 million[97]
Game Boy and Game Boy Color
Game Boy and Game Boy Color games that have sold or shipped at least one million copies.
- Tetris (33 million)[98]
- Pokémon Red, Blue, and Green (20.08 million approximately: 10.23 million in Japan,[54] 9.85 million in US)[19]
- Pokémon Gold and Silver (14.51 million approximately: 7.6 million in US,[19] 6.91 million in Japan)[54]
- Super Mario Land (14 million)[51]
- Pokémon Yellow: Special Pikachu Edition (8.26 million approximately: 5.1 million in US,[19] 3.16 million in Japan)[54]
- The Legend of Zelda: Link's Awakening (6.05 million approximately: 3.83 million,[52] 2.22 million for the DX version)[52]
- The Legend of Zelda: Oracle of Ages (3.96 million)[52]
- The Legend of Zelda: Oracle of Seasons (3.96 million)[52]
- Pokémon Crystal (3.75 million approximately: 2.1 million in Japan,[54] 1.65 million in US)[19]
- Pokémon Trading Card Game (2.9 million approximately: 1.51 million in US,[19] 1.39 million in Japan)[54]
- Super Mario Bros. Deluxe (2.8 million in US)[19]
- Super Mario Land 2 (2.7 million in Japan)[54]
- Yu-Gi-Oh Duel Monsters IV: Strongest Duel Record (2.5 million in Japan)[54]
- Dragon Warrior Monsters (2.35 million in Japan)[54][55]
- Dr. Mario (2.08 million in Japan)[54]
- Yu-Gi-Oh: Duel Monsters (1.6 million in Japan)[54]
- Dragon Warrior Monsters 2 (1.593 million in Japan)[99]
- Wario Land: Super Mario Land 3 (1.59 million in Japan)[54]
- Kirby's Dream Land 2 (1.49 million in Japan)[54]
- Kirby's Dream Land (1.45 million in Japan)[54]
- Tamagotchi (1.45 million in Japan)[54]
- Tamagotchi 2 (1.45 million in Japan)[54]
- Yu-Gi-Oh: Duel Monsters II: Dark Duel Stories (1.45 million in Japan)[54]
- Duck Tales (1.43 million)[37]
- Yakuman (1.28 million in Japan)[54]
- Kirby's Pinball Land (1.12 million in Japan)[54]
- Mahjong (1.1 million in Japan)[54]
- The Final Fantasy Legend (1.1 million in Japan;[54] 1.37 million shipped)[55]
- Super Donkey Kong (1.08 million in Japan)[54]
- Pokémon Pinball (1.02 million in Japan)[54]
Total Game Boy and Game Boy Color games sold as of June 30, 2008: 501.11 million.[60]
Game Boy Advance
Game Boy Advance games that have sold or shipped at least one million copies.
- Pokémon Ruby and Sapphire (13 million)[100]
- Pokémon FireRed and LeafGreen (11.82 million)[88]
- Pokémon Emerald (6.32 million)[80]
- Super Mario World: Super Mario Advance 2 (4.079 million approximately: 3.16 million in US,[19] 919,234 in Japan)[101]
- Super Mario Advance (3.738 million approximately: 2.85 million in US,[19] 887,505 in Japan)[101]
- Super Mario Advance 4: Super Mario Bros. 3 (3.598 million approximately: 2.88 million in US,[19] 718,207 in Japan)[101]
- Mario Kart Super Circuit (3.468 million approximately: 2.53 million in US,[19] 938,175 in Japan)[101]
- Namco Museum (2.96 million in US)[19]
- Pokémon Mystery Dungeon: Red Rescue Team (2.2 million)[80]
- Yoshi's Island: Super Mario Advance 3 (2.096 million approximately: 1.58 million in US,[19] 515,633 in Japan)[101]
- Kirby: Nightmare in Dreamland (1.953 million approximately: 1.12 million in US,[19] 832,901 in Japan)[101]
- The Legend of Zelda: A Link to the Past & Four Swords (1.924 million approximately: 1.63 million in US,[19] 293,989 in Japan)[101]
- Mario & Luigi: Superstar Saga (1.899 million approximately: 1.46 million in US,[19] 438,781 in Japan)[101]
- Kingdom Hearts: Chain of Memories (1.742 approximately: 1.2 million in US,[19] 342,341 in Japan,[101] 200,000 in Europe [PAL])[102]
- Frogger's Adventures: Temple of the Frog (1.7 million in US)[103]
- Pac-Man Collection (1.6 million in US)[103]
- Finding Nemo (1.55 million in US)[19]
- Sonic Advance (1.415 million approximately: 1.21 million in US,[19] 204,542 in Japan)[104]
- Dragon Ball Z: The Legacy of Goku (1.4 million in US)[19]
- Donkey Kong Country (1.352 million approximately: 1.1 million in US,[19] 251,878 in Japan)[101]
- Mega Man Battle Network 4 (1.35 million)[37]
- Kirby & the Amazing Mirror (1.324 million approximately: 620,000 in US,[105] 704,295 in Japan)[101]
- Famicom Mini: Super Mario Bros. (1.32 million in Japan)[54]
- Frogger's Adventure (1.31 million in US)[19]
- Yu-Gi-Oh! The Eternal Duelist Soul (1.3 million in US)[103]
- Metroid Fusion (1.286 million approximately: 1.13 million in US,[19] 155,528 in Japan)[104]
- Spyro: Season of Ice (1.19 million in US)[19]
- The Incredibles (1.18 million in US)[19]
- Final Fantasy Tactics Advance (1.102 million approximately: 660,000 in US,[106] 441,926 in Japan)[101]
- Harry Potter and the Chamber of Secrets (1.1 million in US)[19]
- Golden Sun (1.08 million approximately: 742,000 in US,[82] 338,097 in Japan)[101]
- Pokémon Pinball: Ruby & Sapphire (1 million)[107]
- Disney Princess: Magical Jewels (1.07 million in US)[19]
- The Legend of Zelda: The Minish Cap (1 million)[84]
- Wario Land 4 (1 million)[108]
- WarioWare: Twisted! (1 million)[85]
Total Game Boy Advance games sold as of September 30, 2008: 377.13 million.[95][96]
Nintendo DS
Nintendo DS games that have sold or shipped at least one million copies.
- Nintendogs (20.03 million)[87]
- New Super Mario Bros. (15.89 million)[87]
- Pokémon Diamond and Pearl (14.77 million)[88]
- Brain Age: Train Your Brain in Minutes a Day! (14.48 million)[87]
- Mario Kart DS (12.12 million)[87]
- Brain Age 2: More Training in Minutes a Day! (12.03 million)[87]
- Animal Crossing: Wild World (9.53 million)[88]
- Super Mario 64 DS (6.12 million)[88]
- Big Brain Academy (5.01 million)[88]
- Mario Party DS (4.73 million)[87]
- The Legend of Zelda: Phantom Hourglass (4.13 million)[88]
- Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness (4.12 million)[87]
- Pokémon Mystery Dungeon: Blue Rescue Team (3.08 million)[91]
- Yoshi's Island DS (2.91 million)[88]
- English Training: Have Fun Improving Your Skills! (2.86 million)[91]
- Pokémon Ranger (2.7 million)[88]
- Cooking Mama (2.627 million approximately: 1 million in US,[109] 1 million in Europe,[110] 62,660 in Japan)[111]
- Flash Focus: Vision Training in Minutes a Day (2.52 million)[88]
- WarioWare: Touched! (2.15 million)[91]
- Tetris DS (2.05 million)[91]
- Final Fantasy III (2 million approximately: 1.06 million in Japan,[54] 460,000 in North America,[112] and 480,000 in Europe)[113]
- Pokémon Platinum (1.941 million in Japan)[114]
- Common Sense Training (1.65 million in Japan)[54]
- Kirby: Squeak Squad (1.6 million)[80]
- Professor Layton and the Curious Village (1.53 million shipped approximately, 830,000 shipped in North America, Europe and Korea,[115] 700,000 shipped in Japan)[116]
- Mario Hoops 3-on-3 (1.5 million)[91]
- Dragon Quest Monsters: Joker (1.47 million in Japan)[54]
- Dragon Quest IV (1.42 million)[117]
- Mario & Luigi: Partners in Time (1.39 million)[91]
- Mario vs. Donkey Kong 2: March of the Minis (1.24 million)[91]
- High School Musical: Makin' the Cut! (1.2 million in North America and Western Europe)[118]
- Rhythm Heaven (1.184 million in Japan)[114]
- Dragon Quest V (1.164 million in Japan)[119]
- Super Princess Peach (1.15 million)[91]
- Love and Berry DS Collection (1.12 million in Japan)[120]
- Tamagotchi Connection: Corner Shop (1.12 million in Japan)[54]
- Diddy Kong Racing DS (1.04 million)[91]
- Final Fantasy IV (1.04 million)[117]
- Final Fantasy XII: Revenant Wings (1.04 million approximately: 540,000 in Japan,[113] 220,000 in North America,[113] 280,000 in Europe)[113]
- Spectrobes (1 million shipped)[121]
Total Nintendo DS games sold as of September 30, 2008: 454.63 million.[95][96]
[edit] Sega
Sega Mega Drive/Genesis
Sega Mega Drive/Genesis games that have sold or shipped at least one million copies.
- Sonic the Hedgehog 2 (6 million)[122]
- Sonic the Hedgehog (4 million)[123]
- Aladdin (4 million)[124]
- NBA Jam (1.93 million in US)[19]
- Mortal Kombat 2 (1.78 million in US)[19]
- Street Fighter II: Special Champion Edition (1.65 million)[37]
- Sonic & Knuckles (1.24 million in US)[19]
- Mortal Kombat 3 (1.02 million in US)[19]
- Sonic the Hedgehog 3 (1.02 million in US)[19]
Sega Saturn
Sega Saturn games that have sold or shipped at least one million copies.
- Virtua Fighter 2 (1.7 million in Japan)[54]
- Grandia (1 million in Japan)[125]
Dreamcast
Dreamcast games that have sold or shipped at least one million copies.
- Sonic Adventure (2.5 million)[126]
- Soulcalibur (1.3 million)[127]
- Crazy Taxi (1.225 million approximately: 1.11 million in the US,[19] 115,039 in Japan)[128]
- Shenmue (1.2 million)[129]
- Resident Evil Code: Veronica (1.14 million)[37]
- NFL 2K (1.13 million in the US)[19]
- NFL 2K1 (1.01 million in the US)[19]
Sony
PlayStation
PlayStation games that have sold or shipped at least one million copies.
- Gran Turismo (10.85 million shipped)[130][131]
- Final Fantasy VII (9.8 million, includes Final Fantasy VII International)[132]
- Gran Turismo 2 (9.37 million shipped)[130][131]
- Tomb Raider II (8 million)[51]
- Metal Gear Solid (7 million)[133]
- Tomb Raider (7 million)[134]
- Crash Bandicoot (6.8 million)[135]
- Final Fantasy VIII (6 million)[136]
- Crash Bandicoot 3: Warped (5.7 million)[137]
- Crash Bandicoot 2: Cortex Strikes Back (5.17 million approximately: 3.87 million in US,[19] 1.3 million in Japan)[54]
- Resident Evil 2 (4.96 million)[37]
- Spyro The Dragon (4,832,145)[138]
- Tekken 3 (4.64 million approximately: 3.24 million in US,[19] 1.4 million in Japan)[54]
- Dragon Warrior VII (4.12 million in Japan)[139]
- Rayman (4 million)[140]
- Resident Evil 3: Nemesis (3.5 million)[37]
- Spyro 2: Ripto's Rage! (3,451,064)[138]
- Frogger (3.37 million in US)[19]
- Tekken 2 (3.37 million approximately: 2 million in US,[19] 1.37 million in Japan)[54]
- Spyro: Year of the Dragon (3,283,077)[138]
- PaRappa the Rapper (3 million in Japan)[141]
- Final Fantasy IX (2.86 million in Japan;[54] 5.08 million shipped)[55]
- Resident Evil (2.75 million)[37]
- Tony Hawk's Pro Skater 2 (2.63 million in US)[19]
- Driver (2.62 million in US)[19]
- Tony Hawk's Pro Skater (2.51 million in US)[19]
- Dino Crisis (2.4 million)[37]
- Final Fantasy Tactics (2.3 million approximately: 1.35 million in Japan,[54] 950,000 in US)[19]
- WWF War Zone (2.2 million in US)[19]
- Everybody's Golf (2.13 million in Japan)[54]
- Tony Hawk's Pro Skater 3 (2.1 million in US)[19]
- Driver 2 (2.05 million in US)[19]
- Derby Stallion (2 million in Japan)[54]
- Namco Museum Volume 3 (2 million in US)[19]
- Crash Team Racing (1.9 million in US)[19]
- Twisted Metal 2 (1.74 million in US)[19]
- Namco Museum Volume 1 (1.65 million in US)[19]
- Syphon Filter (1.55 million in US)[19]
- A Bug's Life (1.5 million in US)[19]
- Spider-Man (1.5 million in US)[19]
- Everybody's Golf 2 (1.44 million in Japan)[54]
- NFL GameDay '98 (1.31 million in US)[19]
- Tomb Raider III (1.3 million in US)[19]
- Dance Dance Revolution (1.27 million in Japan)[54]
- Spec Ops (1.27 million in US)[19]
- Chrono Cross (1.269 million approximately: 580,000 in US,[82] 688,614 in Japan;[142] 1.5 million shipped)[55]
- Cool Boarders 3 (1.24 million in US)[19]
- Cool Boarders 2 (1.21 million in US)[19]
- Dragon Warrior IV (1.2 million in Japan)[54]
- Resident Evil DC Dual Shock (1.2 million)[37]
- Dino Crisis 2 (1.19 million)[37]
- Chocobo no Fushigina Dungeon (1.166 million in Japan)[142][99]
- Syphon Filter 2 (1.16 million in US)[19]
- Grand Theft Auto 2 (1.15 million in US)[19]
- Jet Moto 2 (1.14 million in US)[19]
- Twisted Metal III (1.14 million in US)[19]
- Xenogears (1.131 million approximately: 891,671 in Japan,[142] 239,000 in US;[82] 1.19 million shipped)[55]
- Resident Evil Director's Cut (1.13 million)[37]
- NFL GameDay '99 (1.12 million in US)[19]
- Arc the Lad (1.1 million in Japan)[54]
- Beatmania (1.1 million in Japan)[54]
- Crash Bash (1.1 million in US)[19]
- Derby Stallion '99 (1.1 million in Japan)[54]
- Jet Moto (1.1 million in US)[19]
- SaGa Frontier (1.1 million in Japan)[54]
- Devil Dice (1.1 million in Japan)[54]
- Star Ocean: The Second Story (1.094 million)[143]
- Parasite Eve II (1.09 million shipped)[55]
- Pac-Man World (1.08 million in US)[19]
- Test Drive 5 (1.08 million in US)[19]
- Twisted Metal (1.08 million in US)[19]
- Arc the Lad II (1.04 million in Japan)[54]
- Densha de Go! (1.04 million in Japan)[54]
- Monopoly (1.03 million in US)[19]
- Intelligent Qube (1.01 million in Japan)[54]
- Simple 1500 Series Vol. 1: The Mahjong (1 million in Japan)[54]
- Street Fighter Alpha 3 (1 million)[37]
- Tomorrow Never Dies (1 million)[144]
- Yu-Gi-Oh! Forbidden Memories (1 million)[145]
- Parasite Eve (749,000 in US;[82] 1.94 million shipped)[55]
Total PlayStation games shipped as of March 31, 2007: 962 million.[146]
[edit] PocketStation
PocketStation games that have sold or shipped at least one million copies.
- Doko Demo Issyo (1.1 million in Japan)[54]
PlayStation 2
PlayStation 2 games that have sold or shipped at least one million copies.
- Grand Theft Auto: San Andreas (12 million)[147]
- Gran Turismo 3: A-Spec (8.93 million approximately: 7.13 million in US,[19] 1.8 million in Japan;[54] 14.89 million shipped)[130]
- Grand Theft Auto: Vice City (8.61 million approximately: 8.2 million in US,[19] 410,293 in Japan)[148]
- Metal Gear Solid 2: Sons of Liberty (7 million)[149]
- Grand Theft Auto III (6.909 million approximately: 6.55 million in US,[19] 358,917 in Japan)[148]
- Final Fantasy X (6.6 million)[150]
- Final Fantasy XII (5.2 million approximately: 2.4 million in Japan,[151] 1.7 million in US,[19] 1.1 million in Europe;[112] 5.2 million shipped)[152]
- Kingdom Hearts (4.68 million approximately: 3.45 million in US,[19] 1.23 million in Japan;[54] 5.9 million shipped including Kingdom Hearts Final Mix and Ultimate Hits)[153]
- Dragon Quest VIII: Journey of the Cursed King (4.44 million approximately: 3.6 million in Japan,[54][154] 410,000 in Europe,[155] 430,000 in North America;[156] 4.7 million shipped)[152]
- Madden NFL 2005 (4.35 million in US)[19]
- Jak and Daxter: The Precursor Legacy (4.2 million)[157]
- EyeToy: Play (4 million)[158]
- Madden NFL 2004 (3.95 million in US)[19]
- Kingdom Hearts II (3.89 million approximately: 2.03 million in US,[19] 1.16 million in Japan,[54] 700,000 in Europe;[112] 4 million shipped including Kingdom Hearts II Final Mix+ and Ultimate Hits)[153]
- Ratchet & Clank (3,714,266)[138]
- Madden NFL 06 (3.71 million in US)[19]
- Metal Gear Solid 3: Snake Eater (3.7 million)[159]
- Gran Turismo 4 (3.36 million approximately: 2.26 million in US,[19] 1.1 million in Japan;[54] 10.18 million shipped)[131]
- Guitar Hero II (3.31 million in US)[19]
- Ratchet & Clank: Up Your Arsenal (3,218,932)[138]
- Madden NFL 2003 (3.18 million in US)[19]
- Guitar Hero III: Legends of Rock (3.0337 million approximately: 2.72 million with guitar[26] and 231,700 without guitar in US,[160] 82,000 in Canada)[27]
- Final Fantasy X-2 (3 million approximately: 1 million in North America,[150] 2 million in Japan)[150][55]
- Need for Speed: Underground (3 million in US)[19]
- The Getaway (3 million)[161]
- Ratchet & Clank: Going Commando (2,966,758)[138]
- WWE SmackDown! vs. RAW 2006 (2.9 million)[162]
- Madden NFL 07 (2.8 million in US)[163][39]
- Medal of Honor: Frontline (2.8 million in US)[19]
- Winning Eleven 7 (2.71 million approximately: 1.16 million in Japan,[164] 1.55 million in Europe)[164]
- SOCOM: U.S. Navy SEALs (2.65 million in US)[19]
- Dragon Ball Z: Budokai (2.583 million approximately: 2.04 million in US,[19] 543,312 in Japan)[148]
- The Simpsons Hit & Run (2.57 million approximately: 1.57 million in US,[19] at least 1 million in UK)[165]
- Spider-Man: The Movie (2.51 million in US)[19]
- God of War (2.33 million in US)[19]
- Ace Combat 04: Shattered Skies (2.328 million approximately: 1.97 million in US,[19] 357,742 in Japan)[148]
- Madden NFL 2002 (2.3 million in US)[19]
- Everybody's Golf 3 (2.17 million approximately: 1.23 million in Japan;[54] 940,000 in US)[19]
- Ratchet: Deadlocked (2,169,858)[138]
- Crash Bandicoot: The Wrath of Cortex (2.163 million approximately: 1.95 million in US,[19] 212,541 in Japan)[148]
- Devil May Cry (2.16 million)[37]
- SOCOM II: U.S. Navy SEALs (2.14 million in US)[19]
- Tony Hawk Underground (2.11 million in US)[19]
- Tony Hawk's Pro Skater 3 (2.1 million in US)[166]
- Tekken Tag Tournament (2.067 million approximately: 1.61 million in US,[19] 457,340 in Japan)[148]
- Onimusha: Warlords (2.02 million)[37]
- Star Wars: Battlefront II (2.01 million in US)[19]
- Dragon Ball Z: Budokai 2 (2.007 million approximately: 1.5 million in US,[19] 507,245 in Japan)[148]
- God of War II (2 million)[167]
- Resident Evil 4 (2.05 million)[37]
- WWE SmackDown! vs. RAW (2 million)[162]
- ATV Offroad Fury (1.99 million in US)[19]
- Onimusha 2: Samurai's Destiny (1.99 million)[37]
- NBA Live 2005 (1.95 million in US)[19]
- The Simpsons Road Rage (1.94 million in US)[19]
- Madden NFL 08 (1.9 million in US)[26]
- Max Payne (1.9 million in US)[19]
- Lego Star Wars: The Video Game (1.88 million in US)[19]
- Midnight Club: Street Racing (1.87 million in US)[19]
- The Lord of the Rings: The Two Towers (1.84 million in US)[19]
- Need for Speed: Most Wanted (1.82 million in US)[19]
- Medal of Honor: Rising Sun (1.81 million in US)[19]
- Namco Museum (1.8 million in US)[19]
- Dragon Ball Z: Budokai 3 (1.782 million approximately: 1.14 million in US,[19] 642,424 in Japan)[148]
- Tekken 4 (1.779 million approximately: 1.46 million in US,[19] 318,920 in Japan)[148]
- ATV Offroad Fury 2 (1.77 million in US)[19]
- James Bond 007: Agent Under Fire (1.77 million in US)[19]
- Star Wars: Battlefront (1.77 million in US)[19]
- True Crime: Streets of LA (1.76 million in US)[19]
- Devil May Cry 2 (1.7 million)[37]
- ESPN NFL 2K5 (1.7 million in US)
- Mortal Kombat: Deadly Alliance (1.7 million in US)[19]
- NBA Street (1.7 million in US)[166]
- Yakuza (1.7 million)[168]
- Dragon Quest V: Tenkū no Hanayome (1.64 million in Japan)[54]
- Spider-Man 2 (1.63 million in US)[19]
- Need for Speed: Hot Pursuit 2 (1.61 million in US)[19]
- Jak II (1.6 million)[169]
- NBA Street Vol. 2 (1.6 million in US)[19]
- Dynasty Warriors 4 (1.589 million approximately: 1.2 million in Japan,[54] 389,000 in US)[82]
- Guitar Hero (1.53 million in US)[19]
- Onimusha 3: Demon Siege (1.52 million)[37]
- Bully (1.5 million)[170]
- Dynasty Warriors 3 (1.486 million approximately: 1.07 million in Japan,[54] 416,000 in US)[82]
- NBA Live 2004 (1.46 million in US)[19]
- Resident Evil Outbreak (1.45 million)[37]
- Sonic Mega Collection Plus (1.44 million in US)[19]
- Call of Duty: Finest Hour (1.41 million in US)[19]
- Star Wars Episode III: Revenge of the Sith (1.41 million in US)[19]
- James Bond 007: Nightfire (1.4 million in US)[19]
- Resident Evil Code: Veronica X (1.4 million)[37]
- NCAA Football 06 (1.39 million in US)[19]
- WWE SmackDown! Shut Your Mouth (1.38 million in US)[19]
- Gran Turismo 4 Prologue (1.36 million shipped)[130][131]
- Enter the Matrix (1.34 million in US)[19]
- Grand Theft Auto: Liberty City Stories (1.32 million in US)[19]
- NCAA Football 07 (1.32 million in US)[19]
- Tom Clancy's Ghost Recon (1.32 million in US)[19]
- Devil May Cry 3: Dante's Awakening (1.3 million)[37]
- Tony Hawk Underground 2 (1.3 million in US)[19]
- Ace Combat 5: The Unsung War (1.287 million approximately: 1 million in North America,[171] 287,403 in Japan)[148]
- Star Ocean: Till the End of Time (1.363 million approximately: 740,000 in the US,[19] 533,373 in Japan,[148] 90,000 in Europe)[172]
- NCAA Football 2004 (1.28 million in US)[19]
- NFL Blitz (1.27 million in US)[19]
- Dirge of Cerberus: Final Fantasy VII (1.243 million approximately: 513,157 in Japan,[148] 460,000 in North America,[112] 270,000 in Europe)[112]
- WWE SmackDown! Here Comes the Pain (1.24 million in US)[19]
- Jak 3 (1.23 million in US)[19]
- NBA Live '06 (1.23 million in US)[19]
- WWE SmackDown vs. Raw 2007 (1.23 million in US)[19]
- Tony Hawk's Pro Skater 4 (1.22 million in US)[19]
- Madden NFL 2001 (1.21 million in US)[19]
- Pac-Man World 2 (1.21 million in US)[19]
- ESPN NBA 2K5 (1.19 million in US)[19]
- Need for Speed: Underground 2 (1.19 million in US)[19]
- Dragon Ball Z: Budokai Tenkaichi 2 (1.18 million)[173]
- Midnight Club II (1.18 million in US)[19]
- NBA Live 2003 (1.18 million in US)[19]
- Virtua Fighter 4 (1.172 million approximately: 630,000 in US,[174] 541,973 in Japan)[148]
- Jissen Pachi-Slot Hisshōhō! Hokuto no Ken (1.15 million in Japan, includes Jissen Pachi-Slot Hisshōhō! Hokuto no Ken Plus)[175]
- Winning Eleven 6 (1.15 million in Japan)[54]
- Finding Nemo (1.12 million in US)[19]
- Twisted Metal Black (1.12 million in US)[19]
- Winning Eleven 8 (1.11 million in Japan)[54]
- WWF SmackDown! Just Bring It (1.11 million in US)[19]
- Yu-Gi-Oh! The Duelists of the Roses (1.11 million in US)[19]
- Everybody's Golf 4 (1.1 million in Japan)[54]
- Hitman 2: Silent Assassin (1.1 million in US)[176]
- The Sims (1.1 million in US)[176]
- DDRMAX2 Dance Dance Revolution (1.09 million in US)[19]
- Winning Eleven 10 (1.09 million in Japan)[54]
- Lego Star Wars II: The Original Trilogy (1.08 million in US)[19]
- Sonic Heroes (1.08 million in US)[19]
- Crazy Taxi (1.07 million in US)[19]
- Scooby-Doo! Night of 100 Frights (1.07 million in US)[19]
- Spy Hunter (1.07 million in US)[19]
- Samurai Warriors (1.06 million in Japan)[54]
- Lord of the Rings: Return of the King (1.04 million in US)[19]
- Winning Eleven 9 (1.04 million in Japan)[54]
- Gran Turismo Concept 2002 Tokyo-Geneva (1.03 million)[131]
- MVP Baseball 2004 (1.02 million in US)[19]
- Scarface: The World Is Yours (1.02 million in US)[19]
- Fight Night 2004 (1 million in US)[19]
- Guitar Hero Encore: Rocks the 80s (1 million in North America and Western Europe)[177]
- Midnight Club 3: DUB Edition (1 million in US)[19]
- NCAA Football 2003 (1 million in US)[19]
- Shrek 2 (1 million in US)[19]
- Dance Dance Revolution Extreme (1 million in US)[178][not in citation given]
- Silent Hill 2 (1 million)[179]
- Sly Cooper and the Thievius Raccoonus (1 million)[180]
- Xenosaga Episode I: Der Wille zur Macht (1 million)[181]
Total PlayStation 2 games shipped as of March 31, 2007: 1.24 billion.[182]
PlayStation 3
PlayStation 3 games that have sold or shipped at least one million copies.
- MotorStorm (3.31 million)[183]
- Metal Gear Solid 4: Guns of the Patriots (3 million shipped)[184]
- Resistance: Fall of Man (2.5 million)[185]
- Grand Theft Auto IV (2.139 million approximately: 1.4 million in US,[186][23] 570,000 in UK,[24] 169,000 in Japan)[187]
- Gran Turismo 5 Prologue (1.926 million approximately: 1.5 million in Europe,[188] 202,131 in Japan,[189] 224,000 in US;[190] 2.37 million shipped)[131]
- Uncharted: Drake's Fortune (1.2 million)[191][dead link]
- Heavenly Sword (1 million)[192]
- Metal Gear Online (1 million members)[193]
- Ratchet & Clank Future: Tools of Destruction (1 million)[194]
Total PlayStation 3 games sold as of June 30, 2008: 94 million.[195]
PlayStation Portable
PlayStation Portable games that have sold or shipped at least one million copies.
- Monster Hunter Portable 2nd G (2.55 million in Japan)[37]
- Daxter (2.3 million)[196]
- Monster Hunter Freedom 2 (2.25 million)[37]
- Grand Theft Auto: Liberty City Stories (2,125,507 approximately: 2 million in US,[197] 125,507 in Japan)[198]
- Crisis Core: Final Fantasy VII (1.92 million)[117]
- Monster Hunter Freedom (1.2 million)[37]
- Need for Speed Most Wanted 5-1-0 (1,127,151 approximately: 1.1 million in US,[197] 27,151 in Japan)[198]
- Midnight Club 3: DUB Edition (1.1 million in US)[197]
- Hot Shots Golf: Open Tee (1 million)[199]
- Tekken: Dark Resurrection (1 million)[173]
- Wipeout Pure (1 million)[200]
Total PlayStation Portable games shipped as of March 31, 2007: 101.4 million.[201]
Top 20 console games of all time
The 20 best-selling console games, not originally bundled.
1. | Pokémon Red, Blue, and Green (Game Boy – 20.08 million approximately: 10.23 million in Japan,[54] 9.85 million in US)[19] |
2. | Nintendogs (DS – 20.03 million)[87] |
3. | Super Mario Bros. 3 (NES – 18 million)[51] |
4. | Wii Play (Wii – 16.15 million)[87] |
5. | New Super Mario Bros. (DS – 15.89 million)[87] |
6. | Gran Turismo 3: A-Spec (PS2 – 14.89 million shipped)[130] |
7. | Pokémon Diamond and Pearl (DS – 14.77 million)[88] |
8. | Pokémon Gold and Silver (Game Boy Color – 14.51 million approximately: 7.6 million in US,[19] 6.91 million in Japan)[54] |
9. | Brain Age: Train Your Brain in Minutes a Day! (DS – 14.48 million)[87] |
10. | Super Mario Land (Game Boy – 14 million)[51] |
11. | Pokémon Ruby and Sapphire (GBA – 13 million)[100] |
12. | Mario Kart DS (DS – 12.12 million)[87] |
13. | Brain Age 2: More Training in Minutes a Day! (DS – 12.03 million)[87] |
14. | Grand Theft Auto: San Andreas (PS2 – 12 million)[147] |
15. | Pokémon FireRed and LeafGreen (GBA – 11.82 million)[88] |
16. | Super Mario 64 (N64 – 11 million)[51] |
17. | Gran Turismo (PS1 – 10.85 million shipped)[130][131] |
18. | Super Mario Bros. 2 (NES – 10 million)[51] |
19. | Final Fantasy VII (PS1 – 9.8 million, includes Final Fantasy VII International)[132] |
20. | Animal Crossing: Wild World (DS – 9.53 million),[88] Mario Kart Wii (Wii – 9.53 million)[87] |
Bundled games
Games that were originally bundled at launch and have sold or shipped at least ten million copies.
- Super Mario Bros. (NES – 40.23 million)[50]
- Tetris (Game Boy – 33 million)[98]
- Wii Sports (Wii – 30.87 million)[87] (packaged with system in all regions except Japan)
- Super Mario World (SNES – 20 million)[61]
By genre
- Action-adventure – Grand Theft Auto: San Andreas (PS2 – 12 million)[147]
- Fighting – Super Smash Bros. Brawl (Wii – 7.47 million)[87][202]
- First-person shooter – Halo 3 (Xbox 360 – 8.1 million)[21]
- Music – Guitar Hero II (PS2 – 3.31 million in US)[19]
- Party - Mario Party 8 (Wii - 4.86 million)[88]
- Platform – Super Mario Bros. (NES – 40.23 million)[50]
- Puzzle – Tetris (Game Boy – 33 million)[98]
- Racing – Gran Turismo 3: A-Spec (PS2 – 14.89 million shipped)[130]
- Role-playing – Pokémon Red, Blue, and Green (Game Boy – 20.08 million approximately: 10.23 million in Japan,[54] 9.85 million in US)[19]
- Simulation – Nintendogs (DS – 20.03 million)[87]
- Sports – Madden NFL 2005 (PS2 – 4.35 million in US)[19]
- Stealth – Metal Gear Solid 2: Sons of Liberty (PS2 – 7 million)[149]
- Survival horror – Resident Evil 2 (PS1 – 4.96 million)[37]
PC
This is an incomplete list of PC games (including Microsoft Windows, Macintosh, and Linux) that have sold or shipped at least one million copies. Please note that the sales figures for expansion packs are not used in calculation of the sales figure for the original game (with the exception of StarCraft and Guild Wars).
- The Sims (16 million shipped)[203]
- Lineage 2 (14 million customers)[204]
- The Sims 2 (13 million)[205]
- The Sims 2: Pets [expansion pack] (5.6 million)[206]
- The Sims 2: Seasons [expansion pack] (1 million)[206]
- World of Warcraft (11 million subscribers)[207]
- World of Warcraft: The Burning Crusade [expansion pack] (3.5 million)[207][208]
- World of Warcraft: Wrath of the Lich King [expansion pack] (2.8 million)[209]
- StarCraft (9.5 million, may include StarCraft: Brood War)[210]
- Half-Life (9.3 million,[20] may include PS2 version)
- Half-Life: Opposing Force [expansion pack] (1.1 million)[20]
- Myst (6 million)[211]
- Guild Wars (5 million in North America, Europe, and Asia; includes Factions, Nightfall, and Eye of the North)[212]
- Counter-Strike (4.2 million,[20] may include Xbox version)
- Cossacks: European Wars (4 million)[213]
- Diablo II (4 million)[214]
- Diablo II: Lord of Destruction [expansion pack] (1 million;[214] 2 million shipped)[214]
- Half-Life 2 (4 million)[215]
- Populous (4 million)[137][216]
- RollerCoaster Tycoon (4 million in North America)[217]
- Doom 3 (3.5 million)[218]
- EverQuest (3.5 million)[219]
- Theme Park (3.5 million)[216]
- Age of Empires (3 million)[220]
- Age of Empires: The Rise of Rome [expansion pack] (1 million)[220]
- Civilization IV (3 million,[170] may include Mac OS X version)
- Command & Conquer: Red Alert (3 million)[221]
- Warcraft III: Reign of Chaos (3 million)[222]
- Warcraft III: The Frozen Throne [expansion pack] (1 million)[223]
- Counter-Strike: Condition Zero (2.9 million)[20]
- Age of Empires III (2.5 million)[224]
- Anno 1503 (2.5 million)[225]
- Anno 1602 (2.5 million)[226]
- Cossacks II: Napoleonic Wars (2.5 million)[227]
- Diablo (2.5 million)[214]
- Battlefield 1942 (2.44 million)[228]
- Counter-Strike: Source (2.1 million)[20]
- Battlefield 2 (2.09 million)[228]
- Baldur's Gate (2 million)[229]
- Baldur's Gate II: Shadows of Amn (2 million)[229]
- Black & White (2 million)[216]
- Civilization III (2 million)[51]
- Doom II: Hell on Earth (2 million)[230]
- Mafia: The City of Lost Heaven (2 million)[231]
- Neverwinter Nights (2 million)[232]
- Ragnarok Online (2 million North American subscribers)[233]
- Riven (2 million)[211]
- S.T.A.L.K.E.R.: Shadow of Chernobyl (2 million)[234]
- The 7th Guest (2 million)[235]
- Warcraft II: Tides of Darkness (2 million)[236]
- Age of Empires II: The Age of Kings (2 million shipped)[237]
- Sacred (1.8 million)[238]
- Quake (1.7 million)[239]
- Command & Conquer: Tiberian Sun (1.5 million)[240]
- Crysis (1.5 million)[241]
- Duke Nukem 3D (1.5 million)[242]
- Star Wars Galaxies (1.5 million)[243]
- The Orange Box (at least 1.5 million)[44]
- Battlefield Vietnam (1.34 million)[228]
- Harry Potter and the Philosopher's Stone (1.3 million in US)[244]
- Monopoly (1.274 million)[245]
- Warhammer Online: Age of Reckoning (1.2 million;[246] 1.5 million shipped)[247]
- SimCity 2000 (1.136 million)[245]
- SimCity 3000 Unlimited (1.1 million in US)[244]
- Zoo Tycoon (1.1 million in US)[244]
- Hellgate: London (1 million subscribers)[248]
- Age of Mythology (1 million)[249]
- American McGee's Alice (1 million)[250]
- BioShock (1 million)[251]
- Blade Runner (1 million)[252]
- Command & Conquer: Tiberium Wars (1 million)[253]
- Daryl F. Gates' Police Quest: SWAT (1 million)[254]
- Dungeon Lords (1 million)[255]
- Empire Earth (1 million)[256]
- Glory of the Roman Empire (1 million)[257]
- Hidden & Dangerous (1 million)[258]
- Imperivm III: Great Battles of Rome (1 million, distributed only in Italy and Spain)[259]
- Operation Flashpoint: Cold War Crisis (1 million)[260]
- Patrician III: L'Impero Dei Mari (1 million, distributed only in Italy and Spain)[261]
- Phantasmagoria (1 million)[262]
- Quake II (1 million)[263]
- Railroad Tycoon II (1 million)[258]
- Return to Castle Wolfenstein (1 million shipped)[263]
- Return to Zork (1 million)[264]
- Runaway: A Road Adventure (1 million)[265]
- Supreme Commander (1 million)[266]
- The Legend of Sword and Fairy 3 (1 million)[267]
- The Witcher (1 million)[268]
- Tropico (1 million)[258]
- Unreal (1 million)[269]
- Unreal Tournament (1 million)[269]
- Vietcong (1 million)[258]
- Age of Conan: Hyborian Adventures (1 million shipped)[270]
- Deer Hunter (1 million shipped)[271]
- Command & Conquer: Red Alert 2 (1 million shipped)[221]
Top PC sellers by genre
- Adventure – Myst (6 million)[211]
- Computer role-playing – Diablo II (4 million)[214]
- First-person shooter – Half-Life (9.3 million,[20] may include PS2 version)
- Real-time strategy – StarCraft (9.5 million, may include StarCraft: Brood War)[210]
- Simulation – The Sims (16 million shipped)[203]
- Third-person shooter - Mafia: The City of Lost Heaven (2 million)[231]
Mobile phone
- Block Breaker Deluxe (8 million)[272]
- Sonic the Hedgehog (8 million)[273]
- Brain Challenge (1.5 million)[274]
- Bubble Bash (1 million)[275]
- Coin Stack 2600 (1 million in Korea)[276]
- Doom RPG (1 million)[277]
- Guitar Hero III Mobile (1 million)[278]
- Super Bomberman (1 million)[279]
Franchises
Top ten best-selling video game franchises:
- Mario (200 million)[280]
- Pokémon (180 million)[281]
- The Sims (100 million)[282]
- Final Fantasy (85 million)[283]
- Need for Speed (80 million,[284] includes Need for Speed Underground)
- Grand Theft Auto (70 million)[170]
- Madden NFL (70 million)[285]
- Tetris (70 million)[286]
- FIFA (65 million)[287]
- Tom Clancy (55 million)[288]